23. Verification of Player Terminal Critical Game Software by Backend System
Last Updated
23.1.1 Backend System must initiate independent verification on any client device or Player Terminal Critical Game Software upon establishment of a connection with the system. When a thresh- old of unsuccessful verification attempts is reached, such client device or Player Terminal must be disabled.
Note: An alternative method based on good industry practices that mitigates this risk may be evaluated on a case-by-case basis and approved by the Registrar.