14. Tickets
14.1 Integrity
14.1.1 Both one-ply and two-ply physical Tickets must have tamper proof design in order to pre- vent determination of winning or losing Tickets. In addition, two-ply physical Tickets must be designed with sufficient opacity of layers, adhesive, Ticket size and cuts, pull-tabs covering results and printing variations to prevent determination of winning or losing Tickets without leaving signs of tampering.
14.1.2 All symbols on the Play area of two-ply physical Tickets must be uniquely identifiable, as well as match with symbols on the Player Terminal screen and anywhere the Prize structure is displayed, including on Player Terminal help screens, sell sheets and Point of Sale materials.
14.1.3 Upon dispensing of two-ply physical Tickets, the Game result must be available to players in readable format in designated windows.
14.2 Security
14.2.1 Tickets for Play must be enrolled through restricted technical procedures, and in a way that prevents determination of Game results.
14.2.2 Player Terminal must restrict and minimize information about Tickets which could be used to predict location of large winners or the payout of a set of Tickets in Play.
14.3 Auditability
14.3.1 Two-ply physical Tickets must display the following information (parameters):
- Ticket price;
- Ticket unique identifier;
- Deal (Game Results Set) unique identifier;
- Paytable unique identifier;
- Game Play result;
- Winning amount, if applicable and
- Security code/feature for high tier wins.
14.3.2 One-ply physical Tickets must display at a minimum the following information (parameters):
14.3.1 b), c) and d).
14.3.3 There must be a mechanism in place to check that no identical tickets can be sold at Player Terminals. To be considered identical, the Tickets will have all parameters from 14.3.1 the same.
14.3.4 Player Terminals must not display audit information on Tickets that would compromise Game integrity, e.g. prediction of Prizes.