10. Game Options
10.1.1 The Player Terminal and/or Backend System must have the capability to set and display specific Game options. If Player Terminal is utilized, restricted technical procedures must be followed, e.g. require the use of a separate configuration program, as applicable.
Restricted Game options are those options that, if configured incorrectly, would result in a violation of one or more of these Standards in this document, or introduce a risk to the integrity, security and accounting capability of the Game that is not mitigated through other controls.
10.1.2 The Player Terminal and/or Backend System must have the capability to set and display the following Game options, as applicable:
- Credit Limit (cash in);
- Printer Limit (cash out); and
- Jackpot limit (payout).
10.1.3 Once set, the Game options in 10.1.2 must only be available to be changed while the Game is in Idle mode and while there are no credits on the Player Terminal.
10.1.4 Player Terminal must be capable of being remotely disabled by a disable command issued from the Backend System.